Attacking unit
Defending unit
Additional modifiers
RESULTS
—
1HITS
—
hits
—
›
2WOUNDS
—
wounds
—
›
3SAVES (ENEMY)
—
saves made
—
›
4UNSAVED WOUNDS
—
unsaved wounds
—
MOST PROBABLE RESULT
—
—
—
chance to kill
at least 1 model
at least 1 model
—
chance to wipe
the unit
the unit
DETAILED BREAKDOWN
Based on 500 simulated dice-roll trials of this exact attack.
PROBABILITY OF KILLING X MODELS
Datasheet data from the community BSData project (not official GW data); may lag behind the latest errata. Detachment modifiers shown above are extracted from rule text and presented as opt-in checkboxes — check the ones that apply to this specific attack. The "Additional modifiers" panel covers anything else (stratagems, auras, etc.). Damage allocation assumes the attacker spreads wounds to maximise kills.